![]() ![]() The core gameplay will be familiar to anyone who’s played anything falling into the Interactive Movie genre. Regardless, Louis’ mother has disappeared during a meeting of luminaries on a remote English island owned by a reclusive millionaire, and it’s up to the player to get to the bottom of things! Or, the can just bumble around a little and get really confused, since this is the first of five episodes. As such, it’s a perfect time for a developer to come along and experiment with the format, and attempt to use the narrative strengths of the genre as a blueprint for something exciting and new - and this is exactly what the developers behind The Council have managed.įunctioning as a classic ‘spooky island’ mystery story set in the late 18th century, The Council casts players as Louis, a member of a secret order of freelance intelligence agents who conspire across the globe to… well, it’s not entirely clear what they’re up to, and this question is responsible for about a third of the story’s intrigue. Branching storylines, player-guided conversations, timed choice points – all of them have become familiar to the point that there’s no novelty left. More than half a decade after Jurassic Park heralded the rebirth of the Interactive Movie genre, a certain amount of stagnation has built up. WTF Do they really think I don’t know the significance of Al Azif? LOW No second save slot? How am I supposed to do everything differently? HIGH Figuring out (REDACTED)’s secret upon meeting them. ![]()
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